I'm writing a library in C++ language that uses multithreading. Since I'm developing it in windows, I'm using the method and the data structures in "Windows.h" (like CreateThread
, HANDLE WINAPI
, etc).
Now I would like to make this code executable both in Windows and in Linux; can you suggest to me some threading implementations to do that?
The main requirement of this application is execution speed, so I need some implementation that is fast.
Thank in advance.