You may draw the lines into a derived DrawingVisual that has the protected VisualEdgeMode property set to EdgeMode.Aliased
:
public class MyDrawingVisual : DrawingVisual
{
public MyDrawingVisual()
{
VisualEdgeMode = EdgeMode.Aliased;
}
}
public class DrawingComponent : FrameworkElement
{
private DrawingVisual visual = new MyDrawingVisual();
public DrawingComponent()
{
AddVisualChild(visual);
using (DrawingContext dc = visual.RenderOpen())
{
dc.DrawLine(new Pen(Brushes.Black, 1d), new Point(100, 100), new Point(100, 200));
dc.DrawLine(new Pen(Brushes.Black, 1d), new Point(105.5, 100), new Point(105.5, 200));
dc.DrawLine(new Pen(Brushes.Black, 1d), new Point(112, 100), new Point(112, 200));
}
}
protected override int VisualChildrenCount
{
get { return 1; }
}
protected override Visual GetVisualChild(int index)
{
return visual;
}
}
Strange enough, but calling RenderOptions.SetEdgeMode(visual, EdgeMode.Aliased)
on a non-derived DrawingVisual doesn't do the job.