import math
class Point:
def __init__(self,x,y):
self.x = x
self.y = y
def move(self,x,y):
self.x += x
self.y += y
def __str__(self):
return "<"+ str(self.x) + "," + str(self.y) + ">"
class Shape:
def __init__(self, centrePoint, colour, width, height):
self.centrePoint = centrePoint
self.colour = colour
self.width = width
self.height = height
self.type = "Square"
def __init__(self, centrePoint, radius, colour):
self.type = "Circle"
self.radius = radius
self.colour = colour
self.centrePoint = centrePoint
def move(self,x,y):
self.centrePoint.move(x,y)
def getArea(self):
if (self.type == "Square"):
return self.width * self.height
elif (self.type == "Circle"):
return math.pi*(self.radius**2)
def __str__(self):
return "Center Point: " + str(self.centrePoint) + "\nColour: "+ self.Colour + "\nType: " + self.type + "\nArea: " + self.getArea()
class Rectangle (Shape):
def scale(self, factor):
self.scaleVertically(factor)
self.scaleHorizontally(factor)
def scaleVertically(self, factor):
self.height *= factor
def scaleHorizontally(self, factor):
self.width *= factor
class Circle (Shape):
def scale(self, factor):
self.radius * factor
That is the code I have so far, Shape is supposed to represent an abstract class and the other two classes are supposed to be inheriting from it, to me it still looks too hard coded to be a abstract solution, how could I improve?