The webViewDidFinishLoad method may be called more than once, and the first value returned by sizeThatFits is only some portion of what the final size should be. Then for whatever reason the next call to sizeThatFits when webViewDidFinishLoad fires again will incorrectly return the same value it did before! This will happen randomly for the same content as if it's some kind of concurrency problem. Maybe this behaviour has changed over time, because I'm building for iOS 5 and have also found that sizeToFit works in much the same way (although previously this didn't?)
I have settled on this simple solution:
- (void)webViewDidFinishLoad:(UIWebView *)aWebView
{
CGFloat height = [[aWebView stringByEvaluatingJavaScriptFromString:@"document.height"] floatValue];
CGFloat width = [[aWebView stringByEvaluatingJavaScriptFromString:@"document.width"] floatValue];
CGRect frame = aWebView.frame;
frame.size.height = height;
frame.size.width = width;
aWebView.frame = frame;
}
Swift (2.2):
func webViewDidFinishLoad(webView: UIWebView) {
if let heightString = webView.stringByEvaluatingJavaScriptFromString("document.height"),
widthString = webView.stringByEvaluatingJavaScriptFromString("document.width"),
height = Float(heightString),
width = Float(widthString) {
var rect = webView.frame
rect.size.height = CGFloat(height)
rect.size.width = CGFloat(width)
webView.frame = rect
}
}
Update: I have found as mentioned in the comments this doesn't seem to catch the case where the content has shrunk. Not sure if it's true for all content and OS version, give it a try.