I am unable to understand the usefulness of LOOPNE. Even if LOOPNE was not there and only LOOP was there, it would have done the same thing here. Please help me out.
MOV CX, 80
MOV AH,1
INT 21H
CMP AL, ' '
LOOPNE BACK
I am unable to understand the usefulness of LOOPNE. Even if LOOPNE was not there and only LOOP was there, it would have done the same thing here. Please help me out.
MOV CX, 80
MOV AH,1
INT 21H
CMP AL, ' '
LOOPNE BACK
CMP
is more or less a SUB
instruction without changing the value, which means that it sets flags such as ZF (the zero flag).
LOOPNE
has 2 conditions to loop: cx > 0
and ZF = 0
LOOP
has 1 condition to loop: cx > 0
So, a normal LOOP
would go through all characters, whereas LOOPNE
will go through all characters, or until a space is encountered. Whichever comes first
LOOPNE loops when a comparison fails, and when there is a remaining nonzero iteration count (after decrementing it). This is arguably very convenient for finding an element in a linear list of known length.
There is little use for it in modern x86 CPUs.
The LOOPNE instruction is likely implemented internally in the CPU by microinstructions and thus effectively equivalent to JNE/DEC CX/JNE. Because the CPU designers invest vast amounts of effort to optimize compare/branch/register arithmetic, the equivalent instruction sequence is likely, on a highly pipelined CPU, to execute virtually just as fast. It may actually execute slower; you'll only know by timing it. And the fact that you are confused about what it does makes it a source of coding errors.
I presently code the equivalent instruction sequence, because I got bit by a misunderstanding once. I'm not confused about CMP and JNE.