A colleague of mine asked me today if it's possible to get the value of an enum at design time. I pointed out it's easy to do this at runtime using a cast and the immediate window.
Apparently in VB6 it's possible to do this using quick info but is there a way to do this in C# at design time?
The enum is large and stores it's value in a database as an int. We have a bug were we suspect the values in the database are no longer in sync with the enum (presumably due to someone editing the enum) and we need to know what the value in the database is actually referring to.