I am working with 2 libraries. One takes in and returns std::string
s while the other uses std::vector<unsigned char>
s.
It would be good if I could steal the underlying arrays from std::string
and std::vector<unsigned char>
and be able to move them into each other without the excessive copying.
ATM I use something like:
const unsigned char* raw_memory =
reinterpret_cast<const unsigned char*>(string_value.c_str()),
std::vector<unsigned char>(raw_memory, raw_memory + string_value.size();
And the other way:
std::string(
reinterpret_cast<const char*>(&vector_value[0]),
vector_value.size());
It'd be far better to be able to define a:
std::string move_into(std::vector<unsigned char>&&);
std::vector<unsigned char> move_into(std::string&&);