I've got a program in xna and I'm loading up 2gb+ of data (not a problem, it's meant to). It works fine at anything below 1.7gb but as soon as it goes over that it'll throw this.
"Insufficient memory to continue the execution of the program."
Or another time I had
"Insufficient memory to continue the execution of the program."
I've got 8gb of ram and my GPU has 2gb. My system definitely isn't running out of memory as I can load up other programs with very high memory usage and it'll still end at 1.7gb. Is there a fix to this?