like what i want is if i move my finger fast on the iphone screen , then i want like something that it make a proper curve using quartz 2d or opengl es whatever.
i want to draw a path in curve style...... i had seen that GLPaint(OpenglES) example ,but it will not help me alot , considering if your finger movement is fast.....
something like making a smooth curve..... any one have some kind of example please tell me
thanks
Edit: Moved from answer below:
thanks to all.......
but i had tried the bezier curve algo with two control points but problem is first how to calculate the control points whether there is no predefined points....
as i mentioned my movement of finger is fast...... so most of the time i got straight line instead of curve, due to getting less number of touch points.......
now as mark said piecewise fashion, ihad tried it like considering first four touch points and render them on screen , then remove the first point then again go for next four points ex. step 1: 1,2,3,4 step 2: 2,3,4,5 like that where as in that approach i got an overlap , which is not the issue actually , but didn't get smooth curve........
but for fast movement of finger i have to find something else?????