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How does delete[] “know” the size of the operand array?
How does the delete in C++ know how many memory locations to delete
I know it's a rather simple question but I a not sure about the difference (if any) between this lines :
double * a = new double[100];
delete[] a;
delete a;
free ((void*)a);
First off, would all of these calls (used each without the others) work the same way and free sizeof(double)*100 bytes?
Which lead me to the 2nd question, how does the program keep track of the size of the allocated memory? For instance if I send my a
pointer to a function, then delete[]
this pointer from within my function, would I also free the same amount of memory?
Thanks