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I'm starting to develop an application that involves dealing with recording audio. I'm using C++ (with Visual Studio, but trying to avoid .NET specific libraries) and I was wondering where would be the best place to start? Are there recommended libraries out there?

If it matters, I'm currently just working with the line in on my computer - no special sound hardware considered (yet).

muttley91
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1 Answers1

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I would suggest OpenAL! I have used it in numerous game projects to play audio and it is just as capable for recording sound.

Check out this stack overflow answer for more information: Recording Audio with OpenAL

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Chad Stewart
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