I have a few separators such as desk, lamp, and frame in my scene graph. When I add them to a separator called, "root," are they then made into nodes? Like if I wanted to use them with a path, is there an equivalent to path->containsNode for separators?
Also, is there a way to identify a separator? Let's say that I would like to place a lamp on a desk. I think the best way would be to check if the lamp collides with a specific separator like desk?
Thanks!