Am currently working on a new application at work and am needing some help.
Basically I need to take real time screenshots of an application running on the users desktop(not my application) then warp the image using a shade and display the wrapped screenshot at 60 frames a second.
I have a windows form application that does this but I am getting 6 frames a second and when I scale this up to 1600x1600 it drops to 2fps.
So I thought that if I could do this in xna and move as much as possible to the GPU it would speed it up.
So I have googled and googled and cant find any information on how to get a screenshot of a running application in xna other than my xna application.
Thanks for any help.