Im trying to figure out best practices in regard to performance when creating multiple DIV's at an insane rate. For example, on every .mousemove event...
$('head').append("<style>.draw {width: 20px; height: 20px; position:fixed;</style>");
$(document).mousemove(function(mouseMOVE) {
//current mouse position
var mouseXcurrent = mouseMOVE.pageX;
var mouseYcurrent = mouseMOVE.pageY;
//function to create div
function mouseTRAIL(mouseX, mouseY, COLOR) {
$('body').append("<div class='draw' style='top:" + mouseY + "px; left:" + mouseX + "px; background: " + COLOR + ";'></div>");
}
// function call to create <div> at current mouse positiion
mouseTRAIL(mouseXcurrent, mouseYcurrent, '#00F');
// Remove <div>
setTimeout(function() {
$('.draw:first-child').remove();
}, 250);
});
So, this works all nice and dandy but it's mega inefficient (especially so when I try filling in the space between each mouse move position). Here's an example...
$('head').append("<style>.draw {width: 20px; height: 20px; position:fixed;</style>");
$(document).mousemove(function(mouseMOVE) {
//current mouse position
var mouseXcurrent = mouseMOVE.pageX;
var mouseYcurrent = mouseMOVE.pageY;
// function to create div
function mouseTRAIL(mouseX, mouseY, COLOR) {
$('body').append("<div class='draw' style='top:" + mouseY + "px; left:" + mouseX + "px; background: " + COLOR + ";'></div>");
}
// function call to create <div> at current mouse positiion
mouseTRAIL(mouseXcurrent, mouseYcurrent, '#00F');
// variabls to calculate position between current and last mouse position
var num = ($('.draw').length) - 3;
var mouseXold = parseInt($('.draw:eq(' + num + ')').css('left'), 10);
var mouseYold = parseInt($('.draw:eq(' + num + ')').css('top'), 10);
var mouseXfill = (mouseXcurrent + mouseXold) / 2;
var mouseYfill = (mouseYcurrent + mouseYold) / 2;
// if first and last mouse postion exist, function call to create a div between them
if ($('.draw').length > 2) {
mouseTRAIL(mouseXfill, mouseYfill, '#F80');
}
// Remove <div>
setTimeout(function() {
$('.draw:first-child').remove();
$('.draw:nth-child(2)').remove();
}, 250);
});
I really cant figure out how to improve things. Believe me, Ive tried researching but it hasn't done much good... What I'm looking for is some suggestions, examples, or links to better practices...
Please note that I'm teaching myself to code. I'm a Graphic Design student and this is how I'm spending my summer out of class... Making little projects to teach myself JavasSript, fun stuff :)
Ive set up some jsfiddles to show what Im working on...
Mouse Trail, More Elements - Very Very Slow
Mouse Trail, Less Elements - Very Slow
Mouse Trail, Bare Bones - Slow