Interresting question!
As said before the overhead is high. Out of curiosity if've quickly written a little benchmark to get a number of thumb how long the creation of a thread and a process takes and how these times are related.
#include <windows.h>
#include <stdio.h>
#include <conio.h>
#define MIN 0
#define AVG 1
#define MAX 2
DWORD WINAPI thread(LPVOID lpvData)
{
return (0);
}
int main()
{
BOOL result;
int iteration;
int i;
STARTUPINFO si;
PROCESS_INFORMATION pi;
DWORD tStart;
DWORD tEllapsed;
double tCall;
int spawnCount;
HANDLE hThread;
DWORD threadId;
double ratio;
double statCreateProcess[3];
double statCreateThread[3];
for (iteration = 0; iteration < 16; iteration++)
{
/*
** Measure creation time of process
*/
tEllapsed = 0;
spawnCount = 0;
for (i = 0; i < 100; i++)
{
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
tStart = GetTickCount();
result = CreateProcess(NULL,
"cmd.exe",
NULL,
NULL,
FALSE,
NORMAL_PRIORITY_CLASS,
NULL,
NULL,
&si,
&pi);
if (result != FALSE)
{
tEllapsed += GetTickCount() - tStart;
spawnCount++;
// clean up...
TerminateProcess(pi.hProcess, 0);
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
}
}
tCall = tEllapsed / (double)spawnCount;
printf("average creation time of process: %0.3fms\n", tCall);
// track statistics...
if (iteration > 0)
{
if (statCreateProcess[MIN] > tCall)
statCreateProcess[MIN] = tCall;
statCreateProcess[AVG] += tCall;
if (statCreateProcess[MAX] < tCall)
statCreateProcess[MAX] = tCall;
}
else
{
statCreateProcess[MIN] = tCall;
statCreateProcess[AVG] = tCall;
statCreateProcess[MAX] = tCall;
}
/* measure creation time of thread */
spawnCount = 0;
tStart = GetTickCount();
for (i = 0; i < 5000; i++)
{
hThread = CreateThread(NULL,
0,
thread,
NULL,
0,
&threadId);
if (hThread != NULL)
{
spawnCount++;
// clean up...
CloseHandle(hThread);
}
}
tEllapsed = GetTickCount() - tStart;
tCall = tEllapsed / (double)spawnCount;
printf("average creation time of thread: %0.3fms\n", tCall);
// track statistics...
if (iteration > 0)
{
if (statCreateThread[MIN] > tCall)
statCreateThread[MIN] = tCall;
statCreateThread[AVG] += tCall;
if (statCreateThread[MAX] < tCall)
statCreateThread[MAX] = tCall;
}
else
{
statCreateThread[MIN] = tCall;
statCreateThread[AVG] = tCall;
statCreateThread[MAX] = tCall;
}
} /* for (iteration = ...) */
statCreateProcess[AVG] /= iteration;
statCreateThread[AVG] /= iteration;
printf("\n\n--- CreateProcess(..) ---\n");
printf("minimum execution time ...: %0.3fms\n", statCreateProcess[MIN]);
printf("average execution time ...: %0.3fms\n", statCreateProcess[AVG]);
printf("maximum execution time ...: %0.3fms\n", statCreateProcess[MAX]);
printf("\n--- CreateThread(..) ---\n");
printf("minimum execution time ...: %0.3fms\n", statCreateThread[MIN]);
printf("average execution time ...: %0.3fms\n", statCreateThread[AVG]);
printf("maximum execution time ...: %0.3fms\n", statCreateThread[MAX]);
ratio = statCreateProcess[AVG] / statCreateThread[AVG];
printf("\n\nratio: %0.3f\n\n", ratio);
getch();
return (0);
}
I've made several runs on my computer (i5 3.2GHz; Windows 7) and the values are pretty consistent if the anti virus application is turned off and the benchmark is started from outside of Visual Studio:
--- CreateProcess(..) ---
minimum execution time ...: 11.860ms
average execution time ...: 12.756ms
maximum execution time ...: 14.980ms
--- CreateThread(..) ---
minimum execution time ...: 0.034ms
average execution time ...: 0.037ms
maximum execution time ...: 0.044ms
ratio: 342.565
As expected the variation of CreateProcess(..) is bigger since more system calls are involved and the likelyhood of being interrupted by another thread is higher. Remember that the time to create the thread is even shorter since the time measurement includes the whole control-loop (otherwise GetTickCount(..) would be too inaccurate to measure the time).
Another test on a virtual PC running Windows XP (running on the same machine as mentioned above) produced the following values:
--- CreateProcess(..) ---
minimum execution time ...: 22.630ms
average execution time ...: 24.666ms
maximum execution time ...: 27.340ms
--- CreateThread(..) ---
minimum execution time ...: 0.076ms
average execution time ...: 0.086ms
maximum execution time ...: 0.100ms
ratio: 287.982
Interrestingly the ratio of the average execution times of CreateProcess(..) and CreateThread(..) are pretty close.
It would be interresting to see values of other machines and versions of Windows. I would not be surprised if a ratio of about 300 is about the same on different machines and versions of Windows.
So let's conclude: CreateProcess(..) is much slower than CreateThread(..) on Windows. But actually I'm quite shocked how much slower it really is...