Is there any way to remove a part of texture by using opengles for ios? for example i have a rectangle and want to destroy part of it
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I believe you need this: How to manipulate texture content on the fly?
Either create an empty texture and render a small quad using this empty texture on top of the FBO for your texture or use the glTexSubImage2D, which is easier for this simple purpose.

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Viktor Latypov
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