I'm thinking of making a 2D top-down MMO browser game. I want it to be a Flash game because that gives it a much larger target audience, but I also want to have real-time multiplayer action for which the speed of Java would help, and so am I right in saying that an ActionScript 3 client with a Java server would do the trick?
I'm just wondering if a) the above is correct and viable and b) how such a thing could be achieved, or is it no different to connecting a Java client to a Java server? (I'm not familiar with ActionScript 3 right now)