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Context:

  • Watch: http://www.youtube.com/watch?v=AWcbj7ksqwE
  • I'm familiar with OpenGL / GLSL / C++ / C
  • I've done some audio programming.

    Never mind trying to compress it down to 64k or 4k for the moment.

    I don't even know how to procedurally synthesize something like the above demo.

Question:

I realize the demoscene is somewhat of an underground blackart. However, is there any good tutorials / walkthroughs on creating one of these? Something like:

"Demoscene for Dummies that know OpenGL / GLSL / C++ / C"

I also realize there are toolkits designed to compress down the code -- however for me compression is not important at the moment. I would be happy to merely learn how to create something like this.

Concise Question:

Can anyone suggest a good tutorial / walkthrough on creating a demo scene step by step, for someone with enough of a technical background to understand the individual steps (but yet unable to see the whole picture).

Thanks.

1 Answers1

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Here's a link to a pdf written by the programmer behind the technical magic. It's a really great read.

http://www.iquilezles.org/www/material/function2009/function2009.pdf

His site itself is a treasure trove of information regarding demoscene programming techniques.

I wrote a 4k demo which won 1st place at an Australian demoscene party (Syntax)... http://www.youtube.com/watch?v=t7anicyRI3w

JohnD
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