0

Possible Duplicate:
Best OpenVG implementation?

I am aware this is a duplicate of : OpenVG implementation? but the page hasn't been updated in 2 years.

Basically I'm looking for a decently fast implementation of OpenVG that works on top of OpenGL. Does anyone know of some recent and maintained implementation?

Community
  • 1
  • 1
lezebulon
  • 7,607
  • 11
  • 42
  • 73

1 Answers1

0

maybe this is not the best answer... but you may look at: http://developer.nvidia.com/nv-path-rendering - GPU path rendering from NVidia

fen
  • 9,835
  • 5
  • 34
  • 57