I've put up a possible solution for you:
/* Usage:
*
* coolerInterval( func, interval, triggerOnceEvery);
*
* - func : the function to trigger
* - interval : interval that will adjust itself overtime checking the clock time
* - triggerOnceEvery : trigger your function once after X adjustments (default to 1)
*/
var coolerInterval = function(func, interval, triggerOnceEvery) {
var startTime = new Date().getTime(),
nextTick = startTime,
count = 0;
triggerOnceEvery = triggerOnceEvery || 1;
var internalInterval = function() {
nextTick += interval;
count++;
if(count == triggerOnceEvery) {
func();
count = 0;
}
setTimeout(internalInterval, nextTick - new Date().getTime());
};
internalInterval();
};
The following is a sample usage that prints the timestamp once every minute, but the time drift is adjusted every second
coolerInterval(function() {
console.log( new Date().getTime() );
}, 1000, 60);
It's not perfect, but should be reliable enough.
Consider that the user could switch the tab on the browser, or your code could have some other blocking tasks running on the page, so a browser solution will never be perfect, it's up to you (and your requirements) to decide if it's reliable enough or not.