Passing string from C# to C++ should be straight forward. PInvoke will manage the conversion for you.
Geting string from C++ to C# can be done using a StringBuilder. You need to get the length of the string in order to create a buffer of the correct size.
Here are two examples of a well known Win32 API:
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
public static string GetText(IntPtr hWnd)
{
// Allocate correct string length first
int length = GetWindowTextLength(hWnd);
StringBuilder sb = new StringBuilder(length + 1);
GetWindowText(hWnd, sb, sb.Capacity);
return sb.ToString();
}
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
public static extern bool SetWindowText(IntPtr hwnd, String lpString);
SetWindowText(Process.GetCurrentProcess().MainWindowHandle, "Amazing!");