Is it possible to get the seed from a Random() sequence in c#?
My goal is to create a kind of editor, where the player creates his character, like he'd be able to choose in a set of different eyes, place them, then hair, etc. In the end it would output an array with a sequence of different numbers.
With that I want to get the seed because my goal is to be able to then share this character with other people. I would just give them the seed and they would have the exact character I created.