I have a server/client app. When the system is started a login window pops out. When Connect clicked - another JFrame (the Game frame) pops out. What I want is: when the 'X' on the Game frame is clicked - the game, for the current user, to be stopped and the login window to pop-out back again.
In short - when 'X' is clicked - terminate current process, close the window and pop-out the previous window. What is left is just to implement the 'windowClosing()' method, but I don't have a clue how. Here's what I have:
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Toolkit;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.JFrame;
public class GameplayFrame extends JFrame {
private GECanvas canvas;
public GameplayFrame() {
super("BattleCity");
canvas = new GECanvas();
getContentPane().setLayout(new BorderLayout());
canvas.setPreferredSize(new Dimension(600, 600));
getContentPane().add(canvas, BorderLayout.CENTER);
setResizable(false);
pack();
Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
int x = (dim.width - getSize().width) / 2;
int y = (dim.height - getSize().height) / 2;
setLocation(x, y);
setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
addWindowListener(new NaBabaMiShortite());
}
private class NaBabaMiShortite extends WindowAdapter {
@Override
public void windowClosing(WindowEvent e) {
// TO-DO
}
}
public GECanvas getCanvas() {
return canvas;
}
}