The following example runs successfully (i.e. doesn't hang) if compiled using Clang 3.2 or GCC 4.7 on Ubuntu 12.04, but hangs if I compile using VS11 Beta or VS2012 RC.
#include <iostream>
#include <string>
#include <thread>
#include "boost/thread/thread.hpp"
void SleepFor(int ms) {
std::this_thread::sleep_for(std::chrono::milliseconds(ms));
}
template<typename T>
class ThreadTest {
public:
ThreadTest() : thread_([] { SleepFor(10); }) {}
~ThreadTest() {
std::cout << "About to join\t" << id() << '\n';
thread_.join();
std::cout << "Joined\t\t" << id() << '\n';
}
private:
std::string id() const { return typeid(decltype(thread_)).name(); }
T thread_;
};
int main() {
static ThreadTest<std::thread> std_test;
static ThreadTest<boost::thread> boost_test;
// SleepFor(100);
}
The issue appears to be that std::thread::join()
never returns if it is invoked after main
has exited. It is blocked at WaitForSingleObject
in _Thrd_join
defined in cthread.c.
Uncommenting SleepFor(100);
at the end of main
allows the program to exit properly, as does making std_test
non-static. Using boost::thread
also avoids the issue.
So I'd like to know if I'm invoking undefined behaviour here (seems unlikely to me), or if I should be filing a bug against VS2012?