I am using OpenGL in a RenderSurface View in my android game. The Game uses landscape as screen orientation but I want to place the ad 90° rotated at the bottom of the phone. (As it would be if I use portrait as screen orientation)
This is the only way I can place the ad without making the game unplayable on small screens. I maneged to do this with:
View.rotate(..)
The problem is that this function is first available with the API Level 11.
- Is there any workaround to to this with API Level 8?
- I have already tried a rotate animation but touch events are not delivered correctly. (The adview prevents a workaround)
I would reduce my user base dramatically if my game is only playable with Android 3.0.