I am trying to create a custom ProgressBar with MonoTouch. I created a class which redraws a line with a timer. My issue is that when theSetNeedsDisplay
is called the view doesn't redraw itself. Only when a touch is provided does the SetNeedsDisplay
call the OnDraw method. What do I have to do so that the OnDraw
method gets called without a touch?
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alecnash
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are you calling SetNeedsDisplay in the correct thread? If you call it in the timer-thread, it will not be drawn (look at the not accepted answer [here](http://stackoverflow.com/questions/1503761/what-is-the-most-robust-way-to-force-a-uiview-to-redraw)) – basti Jun 12 '12 at 14:16
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2you just saved me from a lot of time my friend. Just type as an answer that I have to call the main thread (InvokeOnMainThread) so that I can reward you. – alecnash Jun 12 '12 at 14:26
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Just wrote an short answer :) – basti Jun 12 '12 at 14:39