I'm currently writing a simple app that performs a series of requests to the web server and I've encountered a strange... feature?
I don't need response stream of the request, but only status code. So, for each piece of my data I call my own "Send" method:
public static int Send(string uri)
{
HttpWebRequest request = null;
HttpWebResponse response = null;
try
{
request = (HttpWebRequest)WebRequest.Create(uri);
response = (HttpWebResponse)request.GetResponse();
if (response.StatusCode == HttpStatusCode.OK) return 0;
}
catch (Exception e)
{
if (request != null) request.Abort();
}
return -1;
}
Works fine? Yes, unless I call this function at least twice. Second call of such a function in a row (with the same uri) will ALWAYS result in timeout.
Now, that's odd: if I add request.Abort();
when I return zero (here, when status code is 200) - everything ALWAYS works fine.
So my question is - why? Is it some kind of framework restriction, or maybe the some kind of anti-DOS protection on the particular server (unfortunately, the server is a black box for me)? Or maybe I just don't understand smth in how it all works?