For an iPad application I need to transform some CoffeeScript files into JavaScript files before bundling them with the application.
I tried to add a Makefile to my XCode project with the following code:
MANUAL_ROOT=IOS12BSH/manual
SCRIPTS_ROOT=$(MANUAL_ROOT)/scripts
COFFEE_SOURCES=$(SCRIPTS_ROOT)/*.coffee $(SCRIPTS_ROOT)/guides/*.coffee
JAVASCRIPT_TARGETS=$(COFFEE_SOURCES:.coffee=.js)
all: build
build: coffeescript
clean: clean_coffeescript
coffeescript: $(JAVASCRIPT_TARGETS)
clean_coffeescript:
rm -f $(JAVASCRIPT_TARGETS)
$(JAVASCRIPT_TARGETS): $(COFFEE_SOURCES)
coffee -c $(COFFEE_SOURCES)
Running this Makefile from the shell works without problems. However, after I added the Makefile as a target in XCode, I ran into problems.
The following error was produced by the Makefile:
coffee -c IOS12BSH/manual/scripts/*.coffee IOS12BSH/manual/scripts/guides/*.coffee
/bin/sh: coffee: command not found
make: *** [IOS12BSH/manual/scripts/*.js] Error 127
Command /Applications/Xcode.app/Contents/Developer/usr/bin/make failed with exit code 2
That is strange, as the coffee
command is installed on my machine (it is installed under /opt/local/bin/coffee
and /opt/local/bin
is added to my $PATH
in ~/.profile
).
So I added an echo $(PATH)
to my Makefile and it seems that the $PATH
is different, when the Makefile is executed by XCode. XCode does not seem to read the settings from ~/.profile
and therefore /opt/local/bin
is not in $PATH
.
What is the reason for this and how can I fix this, so that the coffee
command is found?