I´m working on HTTPS proxy server.It should be a console application. I would like to find a manual or example for it.I found lot of pieces or non working samples. I try example from MSND for SSLStream but unsuccessfully. Does anyone have some experiences or working example ?
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4Show your current code, and your current problems, you will get better answers – BugFinder Jun 19 '12 at 13:18
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1Why are so many SO users lynching newbies? This seems like a relevant question to me, the answer can be given in 50 lines or so but its quite hard to find, no need for downvoting. – Steven de Salas Jan 27 '15 at 03:03
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@StevendeSalas I agree with you. They've got all the time in the world to encourage change in the wrong direction. – Mukus Sep 10 '15 at 00:09
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How is it that this question is protected and gets 550 upvotes? http://stackoverflow.com/questions/224664/difference-between-proxy-server-and-reverse-proxy-server?rq=1 – Mukus Sep 10 '15 at 00:21
3 Answers
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Assuming you're after a normal HTTPS proxy server (not a MITM proxy server), you don't need any SSL/TLS code at all.
All it needs is to be able to interpret the HTTP CONNECT
method and relay the traffic as-is to and from the host and port used in the CONNECT
request (e.g. CONNECT host.example.org:443
).

Bruno
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Take a look at the mentalis proxy source code
http://www.mentalis.org/soft/projects/proxy/

Stefan Steiger
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code:
using System;
using System.Text;
using System.Net.Sockets;
using System.Net.Security;
namespace SslTcpClient
{
public class SslTcpClient
{
public static void Main(string[] args)
{
string host = "encrypted.google.com";
string proxy = "127.0.0.1";//host;
int proxyPort = 8888;//443;
byte[] buffer = new byte[2048];
int bytes;
// Connect socket
TcpClient client = new TcpClient(proxy, proxyPort);
NetworkStream stream = client.GetStream();
// Establish Tcp tunnel
byte[] tunnelRequest = Encoding.UTF8.GetBytes(String.Format("CONNECT {0}:443 HTTP/1.1\r\nHost: {0}\r\n\r\n", host));
stream.Write(tunnelRequest , 0, tunnelRequest.Length);
stream.Flush();
// Read response to CONNECT request
// There should be loop that reads multiple packets
bytes = stream.Read(buffer, 0, buffer.Length);
Console.Write(Encoding.UTF8.GetString(buffer, 0, bytes));
// Wrap in SSL stream
SslStream sslStream = new SslStream(stream);
sslStream.AuthenticateAsClient(host);
// Send request
byte[] request = Encoding.UTF8.GetBytes(String.Format("GET https://{0}/ HTTP/1.1\r\nHost: {0}\r\n\r\n", host));
sslStream.Write(request, 0, request.Length);
sslStream.Flush();
// Read response
do
{
bytes = sslStream.Read(buffer, 0, buffer.Length);
Console.Write(Encoding.UTF8.GetString(buffer, 0, bytes));
} while (bytes != 0);
client.Close();
Console.ReadKey();
}
}
}
;)

nnm
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