I have a jabber server application an another jabber client application in C++.
When the client receive and send a lot of messages (more than 20 per second), this comes that the select just freeze and never return.
With netstat, the socket is still connected on linux and with tcpdump, the message is still send to the client but the select just never return.
Here is the code that select :
bool ConnectionTCPBase::dataAvailable( int timeout )
{
if( m_socket < 0 )
return true; // let recv() catch the closed fd
fd_set fds;
struct timeval tv;
FD_ZERO( &fds );
// the following causes a C4127 warning in VC++ Express 2008 and possibly other versions.
// however, the reason for the warning can't be fixed in gloox.
FD_SET( m_socket, &fds );
tv.tv_sec = timeout / 1000000;
tv.tv_usec = timeout % 1000000;
return ( ( select( m_socket + 1, &fds, 0, 0, timeout == -1 ? 0 : &tv ) > 0 )
&& FD_ISSET( m_socket, &fds ) != 0 );
}
And the deadlock is with gdb:
Thread 2 (Thread 0x7fe226ac2700 (LWP 10774)):
#0 0x00007fe224711ff3 in select () at ../sysdeps/unix/syscall-template.S:82
#1 0x00000000004706a9 in gloox::ConnectionTCPBase::dataAvailable (this=0xcaeb60, timeout=<value optimized out>) at connectiontcpbase.cpp:103
#2 0x000000000046c4cb in gloox::ConnectionTCPClient::recv (this=0xcaeb60, timeout=10) at connectiontcpclient.cpp:131
#3 0x0000000000471476 in gloox::ConnectionTLS::recv (this=0xd1a950, timeout=648813712) at connectiontls.cpp:89
#4 0x00000000004324cc in glooxd::C2S::recv (this=0xc5d120, timeout=10) at c2s.cpp:124
#5 0x0000000000435ced in glooxd::C2S::run (this=0xc5d120) at c2s.cpp:75
#6 0x000000000042d789 in CNetwork::run (this=0xc56df0) at src/Network.cpp:343
#7 0x000000000043115f in threading::ThreadManager::threadWorker (data=0xc56e10) at src/ThreadManager.cpp:15
#8 0x00007fe2249bc9ca in start_thread (arg=<value optimized out>) at pthread_create.c:300
#9 0x00007fe22471970d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
#10 0x0000000000000000 in ?? ()
Do you know what can cause a select to stop receiving messages even if we are still sending to him. Is there any buffer limit in linux when receiving and sending a lot of messages through the socket ?
Thanks