I'm trying to figure out how to draw an arc in CoreGraphics. I understand which method calls to make and how to compute the angles in the following scenario.
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When the points are both in the bottom of the rect. However when two points are in other locations, I don't know how to calculate the correct angle.
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See bottom portion of my image.
Ray Wenderlich has a great tutorial about creating arcs for only in the first mentioned point positions.
// sample code for creating arc for path from bottom of rect
CGMutablePathRef createArcPathFromBottomOfRect(CGRect rect, CGFloat arcHeight) {
CGRect arcRect = CGRectMake(rect.origin.x, rect.origin.y + rect.size.height
- arcHeight, rect.size.width, arcHeight);
CGFloat arcRadius = (arcRect.size.height/2) + (pow(arcRect.size.width, 2) /
(8 * arcRect.size.height));
CGPoint arcCenter = CGPointMake(arcRect.origin.x + arc.size.width/2,
arcRect.origin.y + arcRadius);
CGFloat angle = acos(arcRect.size.width/ (2*arcRadius));
CGFloat startAngle = radians(180) + angle;
CGFloat endAngle = radians(360) - angle;
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddArc(path, NULL, arcCenter.x, arcCenter.y, arcRadius, startAngle,
endAngle, 0);
return path;
}
How do I calculate the angle when in other situations as depicted at the bottom of my image?