When an application shows a dialog box, the (for me quietly annoying) behaviour of Windows Operating System is to show the newly created window on top of all other. So if I assume that You know which process to watch, a way to detect a new window is to set up a windows hook:
delegate void WinEventDelegate(IntPtr hWinEventHook, uint eventType,
IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime);
[DllImport("user32.dll")]
public static extern IntPtr SetWinEventHook(uint eventMin, uint eventMax, IntPtr
hmodWinEventProc, WinEventDelegate lpfnWinEventProc, uint idProcess,
uint idThread, uint dwFlags);
[DllImport("user32.dll")]
public static extern bool UnhookWinEvent(IntPtr hWinEventHook);
// Constants from winuser.h
public const uint EVENT_SYSTEM_FOREGROUND = 3;
public const uint WINEVENT_OUTOFCONTEXT = 0;
//The GetForegroundWindow function returns a handle to the foreground window.
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
// For example, in Main() function
// Listen for foreground window changes across all processes/threads on current desktop
IntPtr hhook = SetWinEventHook(EVENT_SYSTEM_FOREGROUND, EVENT_SYSTEM_FOREGROUND, IntPtr.Zero,
new WinEventDelegate(WinEventProc), 0, 0, WINEVENT_OUTOFCONTEXT);
void WinEventProc(IntPtr hWinEventHook, uint eventType,
IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime)
{
IntPtr foregroundWinHandle = GetForegroundWindow();
//Do something (f.e check if that is the needed window)
}
//When you Close Your application, remove the hook:
UnhookWinEvent(hhook);
I did not try that code explicitely for dialog boxes, but for separate processes it works well. Please remember that that code cannot work in a windows service or a console application as it requires a message pump (Windows applications have that). You'll have to create an own.
Hope this helps