So, I'm trying to take an .xsd file (musicxml fixed standard), create an object class, use portions of it - specificially the note object - include it in a graph object, and then save both the graph object and a musicxml validated file.
All in all, the solutions I'm using have one or two massively breaking shortcomings.
Xsd2Code - Creates the file; but for some reason it makes a Items collection (of the type I need, ObservableCollection), and then an enumerable ItemsChoiceType[0-9] ObservableCollection. The problem with the enumerable is after it generates, I have to either have to switch the latter to an Array, or do mumbo-jumbo for the XmlSerialisation attrs. Generates a 2mb .cs file, so alot of code that would be autogenerated and would have to have a crapton of .extend.cs files to get it to fit. Maybe I have to change some switches for it to work? What switches fix this?
LinqToXsd / OpenLinqToXsd - Generates the file, hard codes it to reference a DLL file, then forces you to use List (no option to go to ObservableCollection), which doesn't have EditItem and can't be used for binding to WPF/XAML. Otherwise, a bunch more .extend.cs files.
Altova C# generator - Expensive, requires a bunch of their DLLs to include in the project, messy.
Long story short, has anyone used any of these systems successfully and what did you have to do to shoehorn them? What kind of pain will I have to deal with beyond the issues I'm having
I remember now for XSD.exe: XSD notation doesn't export, individual classes (such as 'note') don't serialise out to xml. I would have to write out the entire thing from scorepartwise to every piece inbetween. Which means I can't serialise a graph object that has 'note's as vertices.