I was wondering if enumeration is commonly used with user input. I'm doing an exercise in which in my Book class I have to create an enum Genre with different genre enumerators such as fiction, non, fiction etc.
When the user uses the program, he/she is asked for certain information about the book being stored. For a genre, normally I would just do this with a string function and restrict it to certain names with if statements.
However, I'm not sure how to accomplish the same process with an enumerated type, nor do I know if it's even supposed to be used for that sort of thing. Here is the code if you're interested.
#include "std_lib_facilities.h"
//Classes-----------------------------------------------------------------------
class Book{
public:
Book(){}; // default constructor
//operators
friend ostream& operator<<(ostream& out, const Book& val);
bool Book::operator==(const Book& check)
//enumerators
enum Genre{
fiction, nonfiction, periodical, biography, children};
//member functions
string title();
string author();
int copyright();
void ISBN();
bool checkout();
private:
string title_;
string author_;
int copyright_;
int ISBN1;
int ISBN2;
int ISBN3;
char ISBN4;
bool checkout_;
};
// Error Function---------------------------------------------------------------
void _error(const string& s)
{
cout << endl;
cout << "Error: " << s << endl;
cout << endl;
}
// Member Functions-------------------------------------------------------------
string Book::title()
{
cout << "Title: ";
getline(cin,title_);
cout << endl;
return title_;
}
string Book::author()
{
cout << "Author: ";
getline(cin,author_);
cout << endl;
return author_;
}
int Book::copyright()
{
cout << "Copyright: ";
cin >> copyright_;
cout << endl;
return copyright_;
}
void Book::ISBN()
{
cout << "ISBN (Use spaces): ";
cin >> ISBN1 >> ISBN2 >> ISBN3 >> ISBN4;
if((ISBN1<0) || (ISBN2<0) || (ISBN3<0) || (ISBN1>9) || (ISBN2>9) || (ISBN3)>9)
_error("Must be single digit.");
else if(!isdigit(ISBN4) && !isalpha(ISBN4))
_error("Must be single digit or letter.");
else{ cout << endl;
return;}
}
bool Book::checkout()
{
char check;
cout << "Checked out?(Y or N): ";
cin >> check;
switch(check){
case 'Y':
cout << endl;
return true;
break;
case 'N':
cout << endl;
return false;
break;
default:
_error("Must be Y or N.");}
}
// Operator Overloads-----------------------------------------------------------
ostream& operator<<(ostream& out, const Book& val){
out << "Title: " << val.title_ << endl;
out << "Author: " << val.author_ << endl;
out << "ISBN: " << val.ISBN1 << "-" << val.ISBN2 << "-" << val.ISBN3 << "-" << val.ISBN4 << endl;
out << endl;
return out;}
bool Book::operator==(const Book& check){
return((ISBN1 == check.ISBN1) && (ISBN2 == check.ISBN2) && (ISBN3 == check.ISBN3)
&& (ISBN4 == check.ISBN4));}
// Main-------------------------------------------------------------------------
int main()
{
bool finished = false;
char notfinished;
while(!finished)
{
Book book;
book.title();
book.author();
book.copyright();
book.ISBN();
book.checkout();
cout << "Do you wish to store another book?(Y or N): ";
cin >> notfinished;
if(notfinished == 'Y'){
cin.ignore();
cout << endl;}
else if(notfinished == 'N') finished = true;
else _error("Must be Y or N");
}
keep_window_open();
}
Note that some things aren't being used at the moment because the feature they are a part of hasn't been fully implemented yet (storing in a library, outputting books, etc.)
So what would it take to accept user input for the enumerators listed, if even possible? I was thinking something along the lines of making a Genre variable. Then having a function where the user inputs for cin>>variable. However, I'm guessing that the function wouldn't understand an input like 'fiction' and would only accept the enumerator values and input.