Yes, but the precise syntax is different to that used in the question.
The plugin for loading character data is dojo/text
.
The extension should not be used when loading a JavaScript library and the location of the file is set via either a relative of the dojotoolkit base or a packages location declaration in dojoConfig:
require(['underscore'], function( _ ){
_.reduce ...
});
Configure the namespace in the Dojo configuration to avoid messy import paths - see dojoConfig
in the loader documentation.
Also, consider using the dojo/global module and/or defining a Dojo module as a wrapper for Underscore.js:
//_.js
define(['dojo/global', 'underscore'], function(global){
return global._
});
With the above consideration, you must have loaded the actual .js file manually. If in conjunction with the dojo/text plugin, one would create a wrapper which also loads the required JS and evaluates it, following could do the trick.
/var/www/dojo-release-1.7/ext_lib/_.js - this sample file is hierachially placed in a library namespace, alongside dojo, dijit, dojox
define(['dojo/global', 'dojo/text!./Underscore.js'], function(global, scriptContents){
global.eval(scriptContents);
return global._ // '_' is the evaluated reference from window['_']
/**
* Alternatively, wrap even further to maintain a closure scope thus hiding _ from global
* - so adapt global.eval to simply eval
* - remove above return statement
* - return a dojo declared module with a getInstance simple method
*/
function get_ () { return _ };
var __Underscore = declare('ext_lib._', [/*mixins - none*/], {
getInstance: get_
});
// practical 'static' reference too, callable by 'ext_lib.getInstance' without creating a 'new ext_lib._'
__Underscore.getInstance = get_;
return __Underscore;
});
A sample of defining own modules using declare here
Note: this code is untested; feel free to add corrections.