I have a hierarchie of classes that implement the Prototype pattern and I would like to use move semantics to limit objects deep copy. I tried to adapted the pattern with a move()
member function which meaning is that I do not need the original object anymore. Here is what I have so far:
#include <iostream>
#include <utility>
#include <vector>
struct base
{
virtual ~base() { }
virtual base* clone() const = 0;
virtual base* move() = 0;
};
struct derived1 : public base
{
derived1() { std::cout << "derived1::derived1()\n"; }
derived1(const derived1&) { std::cout << "derived1::derived1(const derived1&)\n"; }
derived1(derived1&&) { std::cout << "derived1::derived1(derived1&&)\n"; }
virtual ~derived1() { }
virtual base* clone() const { return new derived1(*this); }
virtual base* move() { return new derived1(std::move(*this)); }
};
struct derived2 : public base
{
derived2() { std::cout << "derived2::derived2()\n"; }
derived2(const derived2&) { std::cout << "derived2::derived2(const derived2&)\n"; }
derived2(derived2&&) { std::cout << "derived2::derived2(derived2&&)\n"; }
virtual ~derived2() { }
virtual base* clone() const { return new derived2(*this); }
virtual base* move() { return new derived2(std::move(*this)); }
};
std::vector<base*> vec;
void foo(const base& obj)
{
vec.push_back(obj.clone());
}
void foo(base&& obj)
{
vec.push_back(obj.move());
}
int main()
{
derived1 d1;
derived2 d2;
foo(d1);
foo(d2);
foo(derived1());
foo(derived2());
}
When I run it, it show that the good constructors are used:
derived1::derived1()
derived2::derived2()
derived1::derived1(const derived1&)
derived2::derived2(const derived2&)
derived1::derived1()
derived1::derived1(derived1&&)
derived2::derived2()
derived2::derived2(derived2&&)
So far, it seems good. I am just not sure if this is a standard compliant usage of the rvalue references. Is there a point I did not think of that would produce undesirable results?