So I just want to set a buffered image into a single background color is there a way to do this?
A simple way to setting a bufferedImage into a single colored pixel without placing a image into it?
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1*"is there a way to do this?"* Sure, but why would you want to? What feature does that supply to the app. that could not be done 3 better ways? – Andrew Thompson Jul 16 '12 at 23:40
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Possible duplicate of [Set BufferedImage to be a color in Java](https://stackoverflow.com/questions/1440750/set-bufferedimage-to-be-a-color-in-java) – Suma Nov 17 '17 at 21:00
1 Answers
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Do you mean fill a BufferedImage with a background color? If so, here is an example on how to perform this:
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;
public class TestBufferedImage {
private BufferedImage buffer;
protected BufferedImage getBuffer() {
if (buffer == null) {
buffer = new BufferedImage(400, 300, BufferedImage.TYPE_INT_RGB);
Graphics2D g = buffer.createGraphics();
g.setColor(Color.BLUE);
g.fillRect(0, 0, buffer.getWidth(), buffer.getHeight());
g.dispose();
}
return buffer;
}
protected void initUI() {
final JFrame frame = new JFrame();
frame.setTitle(TestBufferedImage.class.getSimpleName());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel image = new JLabel(new ImageIcon(getBuffer()));
frame.add(image);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
TestBufferedImage test = new TestBufferedImage();
test.initUI();
}
});
}
}

Guillaume Polet
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2+1, since there is lack of information from the part of the OP, as far as I understood it too, I guess this is what is expected and is the right answer :-) – nIcE cOw Jul 16 '12 at 16:16