I've got an array of pointers as a member in my class. I am using those pointers to allocate a certain number of buffers.
In the destructor I want to free this memory, but it seems like I am doing something wrong.
//In the Constructor
for(int i = 0; i< NUM_OF_BUFFERS; i++)
{
mBuffer[i] = new Uint8[BUFFERSIZE];
memset(mBuffer[i], 0, BUFFERSIZE);
mBufferState[i] = NULL;
}
//In the destructor
for (int i = 0; i < NUM_OF_BUFFERS; i++)
{
delete[] mBuffer[i];
}
For some reason this doesn't seem to work. If I am commenting those lines in the destructor out, the program runs fine, if I run it with those lines it seems to freeze.