I am trying to build a dylib using Xcode 4.4, which previously built fine. I have run into 2 issues:
- If I build against the 10.7 sdk, it builds fine. However when testing on 10.6.8 I get the following error:
Dyld Error Message: Symbol not found: _wcsdup Referenced from: /lib/Release/libwx_baseu-2.9.dylib Expected in: /usr/lib/libSystem.B.dylib
- If I build against the 10.6 sdk (extracted from a download of Xcode 4.3.3), I get the following link error:
Ld build/Debug/libCodec.dylib normal i386 cd /Developer/Projects/Common/osx setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Applications/Xcode.app/Contents/Developer/usr/bin/llvm-g++-4.2 -arch i386 -dynamiclib -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk -L/Developer/Projects/Common/osx/build/Debug -L/Developer/Packages/libsndfile/osx/lib -L/Developer/Packages/wxWidgets/build-debug/lib -F/Developer/Projects/Common/osx/build/Debug -filelist /Developer/Projects/Common/osx/build/Common.build/Debug/Codec.build/Objects-normal/i386/Codec.LinkFileList -install_name "@rpath/libCodec.dylib" -mmacosx-version-min=10.6 -lSampleFormat -lSoundFile -lsndfile.1 -lwx_baseu-2.9 -single_module -compatibility_version 1 -current_version 1 -o /Developer/Projects/Common/osx/build/Debug/libCodec.dylib
ld: library not found for -lstdc++ collect2: ld returned 1 exit status Command /Applications/Xcode.app/Contents/Developer/usr/bin/llvm-g++-4.2 failed with exit code 1
I would prefer to build against the 10.6 sdk, since i need to support 10.6.8. In all cases I set my min deployment target to 10.6, however that hasn't helped.
Update (08/05/2012): I resolved the error I was receiving when building against the 10.6 SDK by changing to apple's devualt llvm 4.0 compiler (instead of the llvm gcc compiler which I was using).