window.foo
will access that global variable.
this.close=function(){ delete window.foo; }
However, I remember there is something fishy with global variables, delete and window, so you might want to do otherwise, and simply use window.foo = null;
for example.
If you want to access a variable defined in another function, you'll want to read the answers to this SO question.
Since what you want is to allow the garbage collector to release that object, you need to ensure that there are no references left to the object. This can be quite tricky (i.e. impossible) because the code manipulating the object can make multiple references to it, through global and local variables, and attributes.
You could prevent direct reference to the object by creating a proxy to access it, unfortunately javascript doesn't support dynamic getters and setters (also called catch-alls) very well (on some browseres you might achieve it though, see this SO question), so you can't easily redirect all field and method (which are just fields anyway) accesses to the underlying object, especially if the underlying object has many fields added to it and removed from it dynamically (i.e. this.anewfield = anewvalue
).
Here is a smiple proxy (code on jsfiddle.net):
function heavyobject(destroyself, param1, param2) {
this.id=0;
this.action=function(){alert('tost ' + param1 + "," + param2);};
this.close=function(){ destroyself(); }
}
function proxy(param1, param2) {
object = null;
// overwrites object, the only reference to
// the heavyobject, with a null value.
destroyer = function() { object = null; };
object = new heavyobject(destroyer, param1, param2);
return function(fieldname, setvalue) {
if (object != null) {
if (arguments.length == 1)
return object[fieldname];
else
object[fieldname] = setvalue;
}
};
}
var foo = proxy('a', 'b');
alert(foo("action")); // get field action
foo("afield", "avalue"); // set field afield to value avalue.
foo("action")(); // call field action
foo("close")(); // call field close
alert(foo("action")); // get field action (should be 'undefined').
It works by returning a function that when called with a single argument, gets a field on the wrapped object, and when called with two arguments sets a field. It works by making sure that the only reference to the heavyobject is the object
local variable in the proxy
function.
The code in heavyobject must never leak this
(never return it, never return a function holding a reference to var that = this
, never store it into a field of another variable), otherwise some external references may be created that would point to the heavyobject, preventing its deletion.
If heavyobject's constructor calls destroyself()
from within the constructor (or from a function called by the constructor), it won't have any effect.
Another simpler proxy, that will give you an empty object on which you can add fields, read fields, and call methods. I'm pretty sure that with this one, no external reference can escape.
Code (also on jsfiddle.net):
function uniquelyReferencedObject() {
object = {};
f = function(field, value) {
if (object != null) {
if (arguments.length == 0)
object = null;
else if (arguments.length == 1)
return object[field];
else
object[field] = value;
}
};
f.destroy = function() { f(); }
f.getField = function(field) { return f(field); }
f.setField = function(field, value) { f(field, value); }
return f;
}
// Using function calls
o = uniquelyReferencedObject();
o("afield", "avalue");
alert(o("afield")); // "avalue"
o(); // destroy
alert(o("afield")); // undefined
// Using destroy, getField, setField
other = uniquelyReferencedObject();
other.setField("afield", "avalue");
alert(other.getField("afield")); // "avalue"
other.destroy();
alert(other.getField("afield")); // undefined