Assume I'm developing a typical Mac or iOS application using Apple's latest Xcode tools. Further assume that I am primarily developing this application using Objective-C and leveraging all of the relevant APIs from Apple's Cocoa or Cocoa Touch frameworks.
Let's say that I don't currently have any plans to use C++ or Objective-C++ in my code base, but I suspect that some time in the future I might want to sprinkle in a little Objective-C++ here an there.
So I'm considering naming all of my .m
files as .mm
instead, just in case. (This will have the desireable effect of a cleaner history in my SCM system, as I won't have to rename files later.)
Is this a bad idea? Is there any reason why using .mm
files is definitely or significantly worse than using .m
when the file doesn't actually contain any Objective-C++?
Presumably this file extension flips some switch in the compiler which will then have to parse the source code for not only ObjC, but also C++. Does this have a significant negative effect on build times for moderate-to-large code bases?
Does it have any other negative (or positive) effects that I should keep in mind?
NOTE: please do not respond with any comments about whether ObjC or C++ is better. That is not what this question is about.