Is there any chance that timer_Tick could be called after myForm_FormClosing in the code below.
If there is a chance: Is it sufficient to call timer.Stop() within myForm_FormClosing in order to avoid that timer_Tick gets called after myForm_FormClosing?
using System;
using System.Windows.Forms;
using System.ComponentModel;
namespace Test
{
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MyForm());
}
}
class MyForm : Form
{
private IContainer components;
private Timer timer;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
public MyForm()
{
components = new Container();
timer = new Timer(components);
timer.Interval = 50;
timer.Tick += timer_Tick;
timer.Enabled = true;
FormClosing += myForm_FormClosing;
}
private void timer_Tick(object sender, EventArgs e)
{
}
private void myForm_FormClosing(object sender, FormClosingEventArgs e)
{
}
}
}
Update: After receving a few hints (thanks for helping) I basically have chosen the following code to achive what I want. Please not that timer1_Tick could still be called after myForm_FormClosing was called! This solution just introduces a flag (i called it doWork) which stops the code within timer1_Tick to be executed after myForm_FormClosing was called.
using System;
using System.Windows.Forms;
using System.ComponentModel;
namespace Test
{
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MyForm());
}
}
class MyForm : Form
{
private IContainer components;
private Timer timer;
private bool doWork = true;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
public MyForm()
{
components = new Container();
timer = new Timer(components);
timer.Interval = 50;
timer.Tick += timer_Tick;
timer.Enabled = true;
FormClosing += myForm_FormClosing;
}
private void timer_Tick(object sender, EventArgs e)
{
if (doWork)
{
//do the work
}
}
private void myForm_FormClosing(object sender, FormClosingEventArgs e)
{
doWork = false;
}
}
}