I am implementing a messaging system using C++ and Qt. After much thought, I have determined that multicasting or a multicast-style technique will work best to solve my problem. However, I have learned about UDP's unreliability and believe it to be unacceptable.
My requirements are as follows:
- Messages are to be sent in a binary serialized form.
- From any given node on the network, I must be able to send messages to the other nodes.
- Message delivery must be insured.
I have heard of OpenPGM and NORM as alternatives for UDP. If anyone has experience with either of these, could you please share?
I am also open to the possibility of implementing "reliable" multicast by myself, in the application layer, but I would prefer not to if there is a library that already implements this.
I am using C++ and Qt, therefore .NET or Java-based solutions are not acceptable unless they are open-source and I may port them to C++.
Thank you very much.
EDIT 20120816T1853 MDT: An additional question: would either PGM or NORM have to be implemented at the hardware/IP level? Or can they be overlayed on top of existing protocols?