I am currently making a program to build up and knock down blocks. It's simple but fun. I have gotten pretty far but have hit a snag.
So far, I have it so that when I click, it creates a block at the position I am looking at, either on another block or the ground. This is achieved through the use of ray tracing from the camera and creating a block at a Vector3F created from the collision between the ray and the other object. What I can't do is round the Vector3F so that the numbers are all single digit integers. Does anyone know how to achieve this?