Hi as a 6 month corona sdk game developer I wanted to move to something more powerful and also multi platform,for a long run. Cocos 2d-x or Moai?
And just to be in my shoes you have to know,I already know lua(still improving) ,and I am looking for multi platform sdk? so moai would be my choice,but there is so little documentation on it. cocos2d-x the negative part would be I have to learn a new language and ,there is no major book and tutorial on cocos2d-x either. A.Do you think moai sdk is as powerful as cocos2d-x?and if not why?
B.with my new background in game development,I am getting conformable with lua more and more, how can I make myself efficent in moai development ,how can I master its workflow,what are my sources,what do you recommend for learning moai sdk?
C.the other problem I have with learning cocos2d-x is you have to refer back to books that have been written in objective-c,is it possible to learn c++ and just jump into learning cocos2d-x?
and believe me I have spent weeks searching the web and all the internet for these specific answers,so I would appreciate if you share your point of view with me.