i have a problem with radio button.
I've created a groupbox with two radio buttons and set it exclusive so when one is checked the other one is unchecked.
when i check one it connects to a slot that as a function so it does an action, more specifically change the scale and transform the value from a Slider.
the problem is when i clicked by mistake the already checked button, because even if it already checked it still connects to the function and the value of the slider is changed again, which i don't want.
here's the code from them:
//Conect change from MM or PIXEL, making the change in the scale
connect(ui->radioButton, SIGNAL(pressed())), this, SLOT(mm()));
connect(ui->radioButton_2, SIGNAL(pressed()), this, SLOT(pixel()));
is there a way to block it when it has been already checked before?
I'll post here the mm() and pixel() functions:
// Function to transform the slider scale from pixel to mm
void planevolume::mm()
{
// Set the sliders ranges and connections
// X Slider
double xvaluem=ui->Slider->value();
ui->Slider->setRange(xmin, xmax/(256.0/3.0), 1.0/(256.0/3.0));
ui->Slider->setValue(xvaluem/(256.0/3.0));
ui->Slider->setScale(xmin, (xmax+1.0)/(256.0/3.0), ((xmax+1.0)/16.0)/(256.0/3.0));
connect(ui->Slider, SIGNAL(valueChanged(double)), ui->lcdNumber, SLOT(display(double)));
// Y Slider
double yvaluem=ui->Slider_2->value();
ui->Slider_2->setRange(ymin, ymax/(512.0), 1.0/(512.0));
ui->Slider_2->setValue(yvaluem/(512.0));
ui->Slider_2->setScale(ymin, (ymax+1.0)/512.0, (((ymax+1.0)/16.0)/512.0));
connect(ui->Slider_2, SIGNAL(valueChanged(double)), ui->lcdNumber_2, SLOT(display(double)));
// Z Slider
double zvaluem=ui->Slider_3->value();
ui->Slider_3->setRange(zmin, zmax/(64.0/3.0), 1.0/(64.0/3.0));
ui->Slider_3->setValue(zvaluem/(64.0/3.0));
ui->Slider_3->setScale(zmin, (zmax+1.0)/(64.0/3.0),(((zmax+1.0)/16.0)/(64.0/3.0)));
connect(ui->Slider_3, SIGNAL(valueChanged(double)), ui->lcdNumber_3, SLOT(display(double)));
}
// Function to transform the slider scale from mm to pixel
void planevolume::pixel()
{
// Set the sliders ranges and connections
// X Slider
double xvaluep=ui->Slider->value();
ui->Slider->setRange(xmin, xmax, 1.0);
ui->Slider->setValue(xvaluep*(256.0/3.0));
ui->Slider->setScale(xmin, xmax+1.0, (xmax+1.0)/16.0);
connect(ui->Slider, SIGNAL(valueChanged(double)), ui->lcdNumber, SLOT(display(double)));
// Y Slider
double yvaluep=ui->Slider_2->value();
ui->Slider_2->setRange(ymin, ymax, 1.0);
ui->Slider_2->setValue(yvaluep*(512.0));
ui->Slider_2->setScale(ymin, ymax+1.0, (ymax+1.0)/16.0);
connect(ui->Slider_2, SIGNAL(valueChanged(double)), ui->lcdNumber_2, SLOT(display(double)));
// Z Slider
double zvaluep=ui->Slider_3->value();
ui->Slider_3->setRange(zmin, zmax, 1.0);
ui->Slider_3->setValue(zvaluep*(64.0/3.0));
ui->Slider_3->setScale(zmin, zmax+1.0, (zmax+1.0)/16.0);
connect(ui->Slider_3, SIGNAL(valueChanged(double)), ui->lcdNumber_3, SLOT(display(double)));
}