When I do something like this
int test = 5 + 3 * (4 - 1) / 2;
I get 9. I suspected this was because int rounds down. However, when I do this
float test = 5 + 3 * (4 - 1) / 2;
I also get 9. However, when I do this
float test1 = 5;
float test2 = 4.5;
float test = test1 + test2;
Test finally outputs 9.5. Could someone explain the logic behind this? Why don't I get 9.5 in the second example? Thanks.