I'm using AVPlayer to play a MP3 located in the documents directory (file is confirmed to be in there) - I load the AVPlayerItem
wait for the AVPlayerItemStatusReadyToPlay
then instantiate the AVPlayer
with the item and play.
The AVPlayerItemStatusReadyToPlay
does get called, but no audio actually plays, anyone have an idea why?
- (void)checkFileExists {
if (![[NSFileManager defaultManager] fileExistsAtPath:[self.urlForEightBarAudioFile path]]) {
[self beginEightBarDownload];
} else {
// set up audio
[self setupAudio];
//NSLog(@"file %@ already exists", [self.urlForEightBarAudioFile path]);
}
}
- (void)setupAudio
{
AVAsset *eightBarAsset = [AVAsset assetWithURL:self.urlForEightBarAudioFile];
self.eightBarsPlayerItem = [[AVPlayerItem alloc] initWithAsset:eightBarAsset];
[self.eightBarsPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if ([object isKindOfClass:[AVPlayerItem class]])
{
AVPlayerItem *item = (AVPlayerItem *)object;
if ([keyPath isEqualToString:@"status"])
{
switch(item.status)
{
case AVPlayerItemStatusFailed:
break;
case AVPlayerItemStatusReadyToPlay:
self.player = [[AVPlayer alloc] initWithPlayerItem:self.eightBarsPlayerItem];
[self.player play];
NSLog(@"player item status is ready to play");
break;
case AVPlayerItemStatusUnknown:
NSLog(@"player item status is unknown");
break;
}
}
else if ([keyPath isEqualToString:@"playbackBufferEmpty"])
{
if (item.playbackBufferEmpty)
{
NSLog(@"player item playback buffer is empty");
}
}
}
}