To acquire the best performance when should I use direct ByteBuffers versus regular ByteBuffers when doing network I/O with Java NIO?
Direct buffers have a number of advantages
- The avoid an extra copy of data passed between Java and native memory.
- If they are re-used, only the page used are turning into real memory. This means you can make them much larger than they need to be and they only waste virtual memory.
- You can access multi-byte primitives in native byte order efficiently. (Basically one machine code instruction)
Should I read into a heap buffer and parse it from there, doing many get() (byte by byte) OR should I read it into a direct buffer and parse from the direct buffer?
If you are reading a byte at a time, you may not get much advantage. However, with a direct byte buffer you can read 2 or 4 bytes at a time and effectively parse multiple bytes at once.
[real time] [selectors]
If you are parsing real time data, I would avoid using selectors. I have found using blocking NIO or busy waiting NIO can give you the lowest latency performance (assuming you have a relatively small number of connections e.g. up to 20)
EDIT: Here is a high performance library that is relatively easy to use that uses blocking NIO you can draw on https://github.com/OpenHFT/Chronicle-Wire/tree/ea/src/main/java/net/openhft/chronicle/wire/channel