I have a button with text that says Music On/Off.
With the following Console.Beep()
code:
private void button1_Click(object sender, EventArgs e)
{
Console.Beep(659, 125);
Console.Beep(659, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(167);
Console.Beep(523, 125);
Console.Beep(659, 125);
Thread.Sleep(125);
Console.Beep(784, 125);
Thread.Sleep(375);
Console.Beep(392, 125);
Thread.Sleep(375);
Console.Beep(523, 125);
Thread.Sleep(250);
Console.Beep(392, 125);
Thread.Sleep(250);
Console.Beep(330, 125);
Thread.Sleep(250);
Console.Beep(440, 125);
Thread.Sleep(125);
Console.Beep(494, 125);
Thread.Sleep(125);
Console.Beep(466, 125);
Thread.Sleep(42);
Console.Beep(440, 125);
Thread.Sleep(125);
Console.Beep(392, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(125);
Console.Beep(784, 125);
Thread.Sleep(125);
Console.Beep(880, 125);
Thread.Sleep(125);
Console.Beep(698, 125);
Console.Beep(784, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(125);
Console.Beep(523, 125);
Thread.Sleep(125);
Console.Beep(587, 125);
Console.Beep(494, 125);
Thread.Sleep(125);
Console.Beep(523, 125);
Thread.Sleep(250);
Console.Beep(392, 125);
Thread.Sleep(250);
Console.Beep(330, 125);
Thread.Sleep(250);
Console.Beep(440, 125);
Thread.Sleep(125);
Console.Beep(494, 125);
Thread.Sleep(125);
Console.Beep(466, 125);
Thread.Sleep(42);
Console.Beep(440, 125);
Thread.Sleep(125);
Console.Beep(392, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(125);
Console.Beep(784, 125);
Thread.Sleep(125);
Console.Beep(880, 125);
Thread.Sleep(125);
Console.Beep(698, 125);
Console.Beep(784, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(125);
Console.Beep(523, 125);
Thread.Sleep(125);
Console.Beep(587, 125);
Console.Beep(494, 125);
Thread.Sleep(375);
Console.Beep(784, 125);
Console.Beep(740, 125);
Console.Beep(698, 125);
Thread.Sleep(42);
Console.Beep(622, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(167);
Console.Beep(415, 125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Thread.Sleep(125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Console.Beep(587, 125);
Thread.Sleep(250);
Console.Beep(784, 125);
Console.Beep(740, 125);
Console.Beep(698, 125);
Thread.Sleep(42);
Console.Beep(622, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(167);
Console.Beep(698, 125);
Thread.Sleep(125);
Console.Beep(698, 125);
Console.Beep(698, 125);
Thread.Sleep(625);
Console.Beep(784, 125);
Console.Beep(740, 125);
Console.Beep(698, 125);
Thread.Sleep(42);
Console.Beep(622, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(167);
Console.Beep(415, 125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Thread.Sleep(125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Console.Beep(587, 125);
Thread.Sleep(250);
Console.Beep(622, 125);
Thread.Sleep(250);
Console.Beep(587, 125);
Thread.Sleep(250);
Console.Beep(523, 125);
Thread.Sleep(1125);
Console.Beep(784, 125);
Console.Beep(740, 125);
Console.Beep(698, 125);
Thread.Sleep(42);
Console.Beep(622, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(167);
Console.Beep(415, 125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Thread.Sleep(125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Console.Beep(587, 125);
Thread.Sleep(250);
Console.Beep(784, 125);
Console.Beep(740, 125);
Console.Beep(698, 125);
Thread.Sleep(42);
Console.Beep(622, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(167);
Console.Beep(698, 125);
Thread.Sleep(125);
Console.Beep(698, 125);
Console.Beep(698, 125);
Thread.Sleep(625);
Console.Beep(784, 125);
Console.Beep(740, 125);
Console.Beep(698, 125);
Thread.Sleep(42);
Console.Beep(622, 125);
Thread.Sleep(125);
Console.Beep(659, 125);
Thread.Sleep(167);
Console.Beep(415, 125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Thread.Sleep(125);
Console.Beep(440, 125);
Console.Beep(523, 125);
Console.Beep(587, 125);
Thread.Sleep(250);
Console.Beep(622, 125);
Thread.Sleep(250);
Console.Beep(587, 125);
Thread.Sleep(250);
Console.Beep(523, 125);
Thread.Sleep(625);
}
My question is how do I tell the button to turn off the music if its clicked again, and then turn the music back on if its clicked again and so on and so forth.